![]() It got many things right, not least the way it brought driver and safety rating systems from hardcore simulator iRacing into a more approachable arena. In 2017, though, developer Polyphony Digital looked to the future with Gran Turismo Sport, a multiplayer-first, live-service-inspired detour. Image: Polyphony Digital/Sony Interactive Entertainment Today, an upstart spinoff from those games has become a popular phenomenon by putting vibes first and borrowing the design of open-world adventures, culminating in the magnificent Forza Horizon 5, in which the cars - and the racing - were only part of the point. Back then, its main competitor was the Forza Motorsport series, which was made in GT’s image. Our relationship with racing games has changed, too, in the years since Gran Turismo 6. Can cars even be cool in 2022? “You won’t find as many people talking about car culture anymore,” director Kazunori Yamauchi said recently, adding that GT7 had been built with this new reality in mind. Climate change has forced a reevaluation, and the internal combustion engine is on the way out. In the quarter century since “the real driving simulator” became a sensation with its involved physics and grainy photorealism, our relationship with cars has changed. If you want curated lists of our favorite media, check out What to Play and What to Watch. When we award the Polygon Recommends badge, it’s because we believe the recipient is uniquely thought-provoking, entertaining, inventive, or fun - and worth fitting into your schedule. Polygon Recommends is our way of endorsing our favorite games, movies, TV shows, comics, tabletop books, and entertainment experiences.
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